Icon Sets
The material system uses icon sets to determine the textures of generated blocks and items.
Available Icon Sets
The following icon sets are available by default:
GTMaterialIconSet.BRIGHT
GTMaterialIconSet.CERTUS
GTMaterialIconSet.DIAMOND
GTMaterialIconSet.DULL
GTMaterialIconSet.EMERALD
GTMaterialIconSet.FINE
GTMaterialIconSet.FLINT
GTMaterialIconSet.FLUID
GTMaterialIconSet.GAS
GTMaterialIconSet.GEM_HORIZONTAL
GTMaterialIconSet.GEM_VERTICAL
GTMaterialIconSet.GLASS
GTMaterialIconSet.LAPIS
GTMaterialIconSet.LIGNITE
GTMaterialIconSet.MAGNETIC
GTMaterialIconSet.METALLIC
GTMaterialIconSet.NETHERSTAR
GTMaterialIconSet.OPAL
GTMaterialIconSet.QUARTZ
GTMaterialIconSet.ROUGH
GTMaterialIconSet.RUBY
GTMaterialIconSet.SAND
GTMaterialIconSet.SHINY
GTMaterialIconSet.WOOD
Custom Icon Sets
Custom iconsets can be specified as well, using the gtceu:matieral_icon_set
event:
custom_iconsets.js
GTCEuStartupEvents.registry('gtceu:material_icon_set', event => {
event.create('starry')
.parent('shiny')
})